starthief wrote:For those who have it, what do you think about using it as an LFO? Can you achieve some fun shapes with it?
(Looking for a flimsy excuse to add it to my list.

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Since it's still early to have answers from users, here i go:
There are 7 algos in the LFO mode, but this gives you far more than 7 frozen shapes.
These can be simultaneously and independently CV + manually changed in frequency, amplitude, and shape (or some other relevant parameter).
Thus without any patching you can already have variations such as saw to triangle to inverted saw with every nuance in between.
But there are also less obvious tweaks such as phase distortion of a sine wave.
Once you start patching of these, the wave will act on itself to distort into something less usual. (e.g. double peaks along a ramp).
So, still cyclic but weirdly shaped.
Then you have the non-standard waves: Brownian S/H and vectors.
Vectors are not widely known. They are segments moving from random level to random level.
We have two variations: regularly timed but with a Brownian randomness limit setting (from stay in place to full random span allowed), the other controlling the time irregularity. From purely cyclic to widely variable. Again these setting are manual + CV.
Now remember that you have two LFOs in a single Twin waves, and that you can clock-sync one to the other at various mult and div ratios. (with ratio CV controlled)
Imagine how the shape of one can act on the rendering of the other thanks to the various CV inputs available.
Another approach is to use the sync instead of the clock to have one LFO acting on the other, eventually adding some CV modulation from the master to the slaved LFO.
I'm even not entering the domain of cross modulating each other :-)
This should make one busy for a while