*VIDEO* Mutable Instruments - Clouds *Numbers Station Fun*

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ben_hex
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*VIDEO* Mutable Instruments - Clouds *Numbers Station Fun*

Post by ben_hex » Wed Dec 24, 2014 8:20 am

Full overview video coming at the start of January just before (or by) the release of the new Mutable Modules. This was the Easter Egg mode from Peaks running into Clouds then the stereo output recorded direct. Check out Shelves from Mutable Instruments and the Peaks Easter at the links below.

Shelves Overview -


Peaks *Easter Egg* -




[video][/video]
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Daisuk
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Post by Daisuk » Wed Dec 24, 2014 8:24 am

Bloody brilliant, thanks a lot for posting! :tu: Can't wait to get this one.

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unau
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Post by unau » Wed Dec 24, 2014 8:26 am

Cool!!!!! :hyper: :hyper:

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Post by echoplex » Wed Dec 24, 2014 8:40 am

awesome ! thanks for using speech ! :tu:

can't wait for the full overview to come.. januarary? ..buddy, what should I do during the holidays now instead? :goo: :hihi:

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exper
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Post by exper » Wed Dec 24, 2014 8:40 am

Awesome. Clouds is just so much fun.

Also keep in mind that the peaks Easter Egg mode is intentionally distorted and grainy/lofi. Clouds can be smooth and clean soubding. Although the lofi modes are nice as well.
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norbert smith
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Post by norbert smith » Wed Dec 24, 2014 8:45 am

wow,I have to find a place in my case :hihi:

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far
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Post by far » Wed Dec 24, 2014 8:53 am

Sold!

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alamandra
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Post by alamandra » Wed Dec 24, 2014 10:26 am

You've gone for the exact kinda thing people wanted to see with this I think. Something we are at least vaguely familiar with or have at least heard without the clouds. Then what clouds did to it, it's all well and good making some crazy good sounds on this, but, I think with these kinds of modules, it tells us more to know the source content. Good job.
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Liquidyzer
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Post by Liquidyzer » Wed Dec 24, 2014 10:31 am

Sounds great, deffo more granular timbres and modes in there than on the Phonogene. Only thing i can see as a drawback is you can't manually slice up the sample like you can on the phonogene meaning you'll have to be pretty precise with your cv input! Could be wrong though, will wait for an in depth overview :tu:

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Post by Kummer » Wed Dec 24, 2014 10:34 am

You must be working like crazy to churn these out so fast. Great job!

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Post by erstlaub » Wed Dec 24, 2014 10:35 am

I was already massively tempted but that's given me a severe case of GAS. So smeary, so grainy.

Not entirely sure what's going on from the vid other than marvelousness. Looking forward to ben_hex's full breakdown, I'm sure it'll be as awesome as the rest of the vids.

Cheers for posting.

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Post by moofi » Wed Dec 24, 2014 11:04 am

Thank you :-)

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Post by isjtar » Wed Dec 24, 2014 11:19 am

Liquidyzer wrote:Sounds great, deffo more granular timbres and modes in there than on the Phonogene. Only thing i can see as a drawback is you can't manually slice up the sample like you can on the phonogene meaning you'll have to be pretty precise with your cv input! Could be wrong though, will wait for an in depth overview :tu:
I don't think you're wrong, it's just not the point of the module, it's not a slicer.
It's a grain cloud generator, for generating textures and the occasional loop.

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Post by ikkini » Wed Dec 24, 2014 11:23 am

:yay:

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Post by Liquidyzer » Wed Dec 24, 2014 11:31 am

isjtar wrote:
Liquidyzer wrote:Sounds great, deffo more granular timbres and modes in there than on the Phonogene. Only thing i can see as a drawback is you can't manually slice up the sample like you can on the phonogene meaning you'll have to be pretty precise with your cv input! Could be wrong though, will wait for an in depth overview :tu:
I don't think you're wrong, it's just not the point of the module, it's not a slicer.
It's a grain cloud generator, for generating textures and the occasional loop.
Again true but when freeze is activated would be nice to go through the grains in a non random order say when processing a drum loop to get grains starting on individual hits or words within vocals just would have fitted my workflow better, i know I'm not everyone though :tu:

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Post by nectarios » Wed Dec 24, 2014 12:05 pm

Wicked! Makes me think this is the real time version of Nebulae :)
Can't wait!

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Post by CF3 » Wed Dec 24, 2014 1:51 pm

Hell yes :party: well done sir, now I really want one :help: I had previously been waiting for a used Red Panda Particle to show up, but this much better suits my needs.

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aswefallintostatic
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Post by aswefallintostatic » Wed Dec 24, 2014 7:06 pm

sounds great!

Out of interest, anyone know what is the maximum / minimum grain size?

sounds like it might go up to about 80ms but im largely guessing...

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Post by bkinsman » Wed Dec 24, 2014 7:11 pm

awesome demo ben, i want one even more now!!

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Post by Ginko » Wed Dec 24, 2014 7:31 pm

:zen:

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lintfresh
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Post by lintfresh » Wed Dec 24, 2014 8:18 pm

aswefallintostatic wrote: Out of interest, anyone know what is the maximum / minimum grain size?
50ms to 1 second.
Buffer size is 1 to 8 seconds depending on the audio quality setting.

Specs here:
http://mutable-instruments.net/modules/ ... ifications

Love your videos, Ben Hex!

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Post by Convulser » Wed Dec 24, 2014 11:05 pm

alamandra wrote:You've gone for the exact kinda thing people wanted to see with this I think. Something we are at least vaguely familiar with or have at least heard without the clouds. Then what clouds did to it, it's all well and good making some crazy good sounds on this, but, I think with these kinds of modules, it tells us more to know the source content. Good job.
Can do nothing but agree with alamandra here. Gave me a good idea of its uses. Seriously considering this now instead of another OSC.

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Post by theholy_rail » Thu Dec 25, 2014 4:19 am

module looks interesting and its the only new one from m.i that has peaked my interest but i have to ask.... whats with the major lack of grains in granular synths in eurorack, serious chip limitations or something?, ive been using granular synthesis for over 10 years and to my ears anyway there is a big difference between jittering a large number of grains to make a textures as opposed to only taking a few grains and then throwing a reverb/diffusion after it to smear it into a texture, both can sound cool in their own right i guess but 16 grains is pretty light in my opinion for textures, cool for glitchy rhythmic stuff though.

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Post by Fp » Thu Dec 25, 2014 4:22 am

really wish i had this clouds, seems more controllable compared to other granular modules...

would be very nice to have a comparison table between this, phonogene and nebulae

but definitively super interesting module!!!

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Post by windspirit » Thu Dec 25, 2014 4:30 am

Oh dang, didnt know it could be used as a grain delay too :deadbanana: . Did the "pitch synchronous" mode that people speculated before release end up being in the final product?

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